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Individual athletics for bar competition. (See p. 123.)
Apparatus for unsupervised and supervised play:

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The playground should be well equipped with good apparatus.

GROUP III (AGES 14 AND UPWARD).

Drill in position of arms and in commands. Cultivate a strong clear voice in giving commands and give decisive commands. Dumb-bell, wand, and Indian club drills.

Breathing exercises daily.

Setting-up exercises should be given daily, which may be supplemented by other drills for the development of the different parts of the body.

Marching-use United States Army regulations.

Give free gymnastics for the correction of physical defects of the head and neck, flat chest, spine, shoulders, hips, waist, arms, leg, thigh, weak back, etc.

Many of the games of the former group may be continued in this group. Use those games which appeal to the pupils.

GROUP COMPETITIVE GAMES.

Pupils in this period prefer competitive team games. Play regular schedules of group games which include all pupils in the school. Divide into balanced teams.

Group athletics is simply a form of competition by which every pupil who is physically fit (this to be determined by the physician) may enter any game or event, and feel, if he does his part, that he is helping his team to win, even though he may not excel in that particular event. Records are made or trophies are won not by an individual member of a team but by aggregate or average records of the entire team. This form of athletic games does away with the common objection that athletics provide only for the expert, because group events reach the student who does not usually take part or wants to take part, and by team spirit forces him by being a member to train conscientiously to do his very best to win.

For the success of physical training and group competitions it is necessary to have organized, enthusiastic, cooperative effort of the superintendent and all employees, plus as much technical knowledge, skill, and apparatus as can be obtained. It is astonishing what can be achieved through enthusiasm, cooperation, organization, and com

mon sense.

The value of group competitive games over others lies not in the special development of a single individual or a few individuals, but in the general development of all the pupils in school.

They also develop leaders by having the captains of the different teams call for volunteers to organize each game in the series.

Play group competition games to a definite schedule, having separate schedule for boys and girls; all pupils should be organized in teams and play regular schedules. On the completion of a schedule a new organization of teams may take place for the next schedule. Keep teams evenly balanced and competition will be much keener. No schedule should extend over a period of more than two months. Have names for the teams, historical or otherwise appropriate, or use colors.

Select games that require planning, managing, and effort to overcome obstacles, for they are the games of real worth, as they afford an opportunity to use the mind as well as the muscles. Examples:

Ball-passing relay.

Tug of war.

Crab relay.

Broad-jump relay.

Hop, skip, and jump relay.

Wand wrestling.

Pull up.
Arch ball.

Backward-and-forward relay.
Hurdle relay.

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Individual athletics for bar competition. (See p. 123.)
Apparatus for unsupervised and supervised play:

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INDIVIDUAL ATHLETIC BAR COMPETITION.

Many boys fail to take part in special athletic contests because they are not able to compete with the best athlete in school in any one event. To overcome this obstacle and to encourage individual work in athletics the Indian Office will award athletic color bars to those pupils who are able to qualify in all the events of certain specified groups. The color of the bar awarded indicates the athletic attainments of the possessor.

A Red Bar will be awarded to each boy under 13 years of age who qualifies in all of the following events:

Pull up (chinning the bar), 5 times.
Standing broad jump, 5 feet 9 inches.
Fifty-yard dash in 7 seconds.

A White Bar will be awarded each boy under 18 years of age who accomplishes the following events:

Pull up, 10 times.

Standing broad jump, 7 feet.

One-hundred-yard dash, 12.6 seconds.

A Blue Bar will be given to any boy who accomplishes the following feats:

Pull up, 16 times.

Running broad jump, 18 feet.

Running high jump, 4 feet 8 inches.

Two-hundred-and-twenty-yard dash in 26 seconds.

In pull up (chinning the bar) the arms should be extended to full length each time and the body should be raised slowly, without kicking, jerking, or swinging, until the chin touches the bar.

In the other events Amateur Athletic Union rules shall govern. Tests for bars should be given only twice a year.

A boy must accomplish all of each group of events at one meet.

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(e) Doll clothes may be made if there are dolls to be dressed. II. Lace:

(a) Crochet and bobbin for trimming of clothing.

III. Weaving from rags and fibers:

(a) Mats.

(b) Cushions.

(c) Baskets.

(d) Beadwork.

NOTE.-In fiber weaving, instruct pupils how to prepare their materials from the raw state-i. e., from reeds, willows, cacti, palm trees, roots, grasses, etc.

THIRD GRADE.

The following work is also for pupils in the first and second grades who are 10, or more than 10, years of age.

I. Sewing:

(a) Make handkerchiefs.

(b) Make towels, napkins, pillow cases, sheets.

(c) Make a tub dress.

(d) Make underclothing.

(e) Make outfit for cooking-apron, sleeve protectors, cap, holder. (f) Simple embroidery for personal and household uses.

(9) Older girls should be taught to make a layette, and clothing for children.

II. Housekeeping:

(a) Sweeping, dusting, scrubbing, laundering, household sanitation, care of the kitchen, living room, bed rooms, sick room.

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